Teambuilding

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On-Site or Off-Site Teambuilding Programs

What is Teambuilding?

Traditional teambuilding activities provide a participatory experience designed to enhance the effectiveness of team performance.  The goal of our teambuilding programs is to utilize challenging and interactive activities as tools for teaching valuable communication and problem solving skills, building a strong foundation of trust, and creating an environment that fosters creativity and healthy risk-taking.

Mouse Trap Trust Exercise

Mouse Trap Trust Exercise

Sequence of a Team Building Program:

The typical teambuilding program relies heavily on appropriately sequencing the activities throughout the event.  Teams generally benefit from starting with less intense activities and working their way up as they gain experience and trust.  For instance, a good facilitator won’t ask someone to be led blindfolded by a partner until after they know each others’ names.

The Sequence – A Typical Teambuilding Scenario:

1. Getting To Know You – We generally begin the process of team building by learning each others’ names, as well as something unusual about each individual.  This ‘getting to know you’ activity might be done in a circle, or might be survey-style (see People Unbingo), or any number of other ways, but the purpose is to learn something new about the team members, and set the tone of group discovery.

2.  Deinhibitizers – There are many barriers to effective teamwork, and deinhibitizing activities are designed to lower the inhibitions of the group, and increase the team’s potential for learning.  Deinhibitizers are activities that are fun, relaxing, and designed to enhance creativity and open communication.  By creating an environment of creative collaboration, teams are able to improve their interactions and their performance.

3.  Initiatives – Now that the team is ‘deinhibitized,’ the facilitator gives them a problem-solving initiative.  The initiative is an activity that poses a problem, and requires a creative solution.  As the team brainstorms ideas for solving the problem, they are prompted to further innovation, until finally they arrive at their ‘best’ way to solve the problem.  Following each initiative, the facilitator ‘debriefs’ the group, drawing a correlation between the activity and the group’s goals or the event’s theme.  The debrief is what makes a team building event relevant, rather than recreational.

4.  Foundations of Trust – The team is performing well, has had some success with solving problems, and is now ready to build a foundation of trust between the members of the group.  Trust activities use physical challenges to elicit emotional responses.  The risk is generally perceived rather than real, however the results are still as powerful.  When individuals make themselves vulnerable and that trust is met with support, bonds are formed.  This foundation of trust is what creates the most successful teamwork – a team whose members are willing to take risks, share opinions, be supportive and disagree.  Trust is the foundation for a high performing team.

Our Teambuilding Options:
  • Portable Team Challengea sequence of deinhibitizing games, problem-solving initiatives, and trust exercises, which can be set up in offices, parks, retreat centers, etc…  (facilitator-driven and goals-oriented)
  • Rotational Team Challenge – a self-led rotational-style of team building event, combining games, problem-solving initiatives and trust exercises into a less-intense, low-impact recreational team builder which can be set up anywhere and for low cost…(team leader-driven fun energizer)
  • ROPES Challenge – combining deinhibitizing games, problem-solving initiatives, and trust exercises with the added thrill of the high elements, the ropes course is traditional team building at its best!  (facilitator-driven and goals oriented or just for fun energizer)
  • Team Project Event (TPEs) – are an opportunity for groups and teams to participate in a combination of traditional team building activities and a community service project. (combination of facilitation and team leadership/volunteerism)
  • RACE Dayan exciting and competitive event for smaller groups, the Race Day enhances teamwork through the creation of a Soapbox Derby Racer. Teams of 2 to 4 participants will compete to build, brand and race their vehicle, producing their creation on time and within budget…
  • NEXTeams Team Development – delves deeper into the inner workings of organizations, re-building them from the inside out, through creating a learning environment that fosters interdependence, innovation and organizational integrity. NEXTeams is “the next step in team development.”